π§’XTASK.onClient
Code to be executed when player progresses or earns an achievement.
π¨ CLIENT
βΈ Data Type
function
βΈ Description
The code provided in this function is what will be executed when a player either completes an achievement, or when a player progresses in an achievement that requires X amount of something.
To make your own, you must know Lua.
XTASK.onClient = function( )
// your code here
end
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